Create a new mesh at runtime
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0
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557
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October 13, 2021
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Possible to change color of render draw_text? (DEF-2697)(SOLVED)
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13
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2329
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September 27, 2021
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Darkmode for forum
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14
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1007
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September 24, 2021
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Http.request retrieve progress
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1
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385
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September 16, 2021
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Slice/Sprite 9 in Game Objects
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23
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5327
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September 8, 2021
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Complementing go.animate in the editor
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6
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938
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September 7, 2021
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Idea for Selection and Visualization Filter
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3
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428
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September 3, 2021
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Ignore option for "Internal files were placed under version control"
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1
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410
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August 28, 2021
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Enlarge Close Panel Button
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0
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366
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July 26, 2021
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Suggestion: Tilemap selection ID
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0
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391
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July 18, 2021
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2D physics requests
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5
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1251
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November 30, 2020
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Editor Extensions wishlist
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8
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977
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July 10, 2021
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Live Update: Delete resource
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9
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1049
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July 6, 2021
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Spinescene property for spinemodel component
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2
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400
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June 30, 2021
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Layers idea
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6
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1222
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May 27, 2021
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(SOLVED) Button
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2
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352
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May 26, 2021
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New GUI Node Type: Empty
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0
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456
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May 16, 2021
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Simple shapes for game objects that work like labels
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19
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1168
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April 21, 2021
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Sprite scale/size should be editable (DEF-1186)
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22
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5689
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April 13, 2021
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Support for variable fonts in Defold?
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1
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395
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March 23, 2021
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Set some subdirs as IGNORED for editor
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0
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313
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February 17, 2021
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Resizing the editor
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2
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419
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February 7, 2021
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Add rotate and flip to Tilemap painting
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15
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2884
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February 6, 2021
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UI Scaling
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4
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1054
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January 30, 2021
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Defold is awesomely unique
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2
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527
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January 29, 2021
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Dynamic loading / unloading of GUI textures
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2
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1022
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January 21, 2021
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I really wish there was a timeline editor :D
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14
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1248
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January 19, 2021
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Is there a way to have project save as from editor?
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12
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840
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January 17, 2021
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Add Folder of Images in a Atlas | SmartFolders (DEF-2150)
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3
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1589
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January 2, 2021
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Particlefx multiple images?
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10
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622
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November 26, 2020
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