Are there any plans on making the scale/size of sprite component editable? I know it can be done during run-time, through code, but it woul be a blessing to be able to set it yourself when making different Game Objects.
The only other good option is to resize the sprite in its source file but I would much rather keep that one large and downscale it in the Defold editor to a good size instead. (Making collections of single game objects or scaling them one-by-one in a “scene” is kind of tedious)