Upcoming releases and support during Christmas holidays [Announcements] (10)

The days are growing increasingly cold and dark here in Stockholm and the team will soon be winding down and leaving for a well deserved Christmas holiday break. But fear not! We will be back, reinvigorated and gorged on…

Welcome to the Defold game engine developer forum [General] (2)
Finding elements in a string [Questions] (1)
Floating point precision [The Defoldmine] (10)
Trash pixels in game [Questions] (3)
A couple of questions about buttons in edit tab [Questions] (1)
Fetch libraries through proxy [Questions] (4)
Does Defold generate games with any kind of integrated hardware acceleration or are games CPU-locked? [Questions] (4)
Locate android bundle error [Questions] (3)
Best way to save a table human readable [Questions] (12)
Defold 1.2.136 has been released [Release notes] (12)
Best way to create callback of calling a native jar function (SOLVED) [Questions] (3)
Chemaria - Building and material-focused Terraria-like [Dev diaries] (13)
Platypus and rotated platforms [Questions] (8)
Defold 1.2.143 has been released [Release notes] (13)
Best practice for modularity [Questions] (8)
War battles tutorial Tank movement bonus (SOLVED) [Questions] (5)
Need to clear message? (SOLVED) [Questions] (3)
Pick node isn't working [Questions] (5)
Sys.set_error_handler with traceback of nil [Bugs] (1)
4321 Puzzle ( 2 ) [Showcases] (32)
Draw calls and Defold ( 2 ) [The Defoldmine] (23)
Using .tilesource files [Questions] (7)
Smooth movement to a fixed position (SOLVED) [Questions] (7)
Why does not my custom material works on Android? [Questions] (6)
Get mobile keyboard with html5 (DEF-3503) ( 2 ) [Questions] (22)
Website example page problem [Bugs] (2)
Changing collider shape dimension at runtime (SOLVED) [Questions] (3)
Problem with Twin Sticks in Defold [Questions] (3)
Atlas animations go weird on Android ( 2 ) [Questions] (22)