Topic Replies Created
Defold 1.2.162 has been released

Defold 1.2.162 We’ve replaced the internal SSL library to mbedTls, and the http.request() can now work with a lot more secure sites, including Playfab We have added the new engine flag --renderdoc, that enables you to p…

28 September 16, 2019
Welcome to the Defold game engine developer forum 2 March 18, 2015
Pixel Art Witchcrafter: Empire Legends 63 October 17, 2018
Android bundling error with app manifest (Issue-#4458) 11 September 20, 2019
Resource properties in 1.2.163 17 September 20, 2019
Data error (cyclic redundancy check) (SOLVED) 1 September 20, 2019
Inconsistent locale detection on iPhones 7 August 21, 2019
PCG Random Number Generator 9 April 6, 2019
Dynamic atlas change? 5 September 19, 2019
Game crashes on user's devices (SOLVED) 62 October 29, 2018
Crash When Changing Alpha: java.lang.NullPointerException 2 November 5, 2018
Using a python library for defold scripts 2 September 19, 2019
How can I move dynamic object? (SOLVED) 7 September 18, 2019
Messages Between Collections (using collection proxies) 14 January 22, 2018
AdMob Extension 92 January 4, 2018
Layers and Clipping question 8 September 5, 2019
Understanding scripting 3 September 18, 2019
Animations from other software 3 September 18, 2019
GameKit and Google Play Services 13 August 26, 2015
What is Defold's focus moving forward? 8 September 18, 2019
Announcing Dashboard and Analytics shutdown 22 August 23, 2019
Google Play Game Services - Your feedback is needed! 21 June 27, 2018
Lets talk about the project 1 September 18, 2019
Apple Arcade 5 March 25, 2019
iOS Keyboard Notification extension 5 September 17, 2019
Cannot generate Android version when admob extension is added to the project (SOLVED) 13 September 14, 2019
Pixelating a shader (SOLVED) 7 October 5, 2018
How to detect when a sprite out of screen and delete it? (SOLVED) 8 June 12, 2017
Tilemap creation in script (SOLVED) 9 November 26, 2016
Defold library releases and updates from the britzl code forge 14 December 2, 2018