Dragging Objects on Mobile: Visual Lag Between Finger Movement and Object Position
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0
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97
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November 21, 2024
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Slang for shaders
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0
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162
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November 21, 2024
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Deep linking, REST authentication with Google/PlayFab
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10
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194
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November 21, 2024
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Spine bounds, is there any property?
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4
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733
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November 20, 2024
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Defos: Window size / resolution
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3
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194
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November 20, 2024
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1024 x 1024 icon asset missing for iOS (SOLVED)
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85
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14849
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November 19, 2024
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How to make sunlight (directional light)
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0
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129
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November 19, 2024
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How to use "use_fixed_fit_projection" together with a movable camera?
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3
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115
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November 18, 2024
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Negative scale components, go.set vs go.set_scale
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0
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77
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November 18, 2024
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Firebase Auth and Firestore
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6
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179
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November 18, 2024
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Collection proxy problem
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2
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137
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November 18, 2024
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Playfab missing features
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3
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668
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November 18, 2024
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Hot Reload Issue with Rive Animations
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2
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125
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November 18, 2024
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Recommended directory structure for complex games
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1
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155
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November 17, 2024
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Is it possible to change this at runtime?
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10
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261
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November 17, 2024
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Need Assistance With Global Speed Adjustments
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6
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153
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November 16, 2024
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Where is this in the editor?
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1
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124
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November 16, 2024
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Help with shader
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11
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306
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November 16, 2024
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Need Help With Video Extension
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35
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962
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November 15, 2024
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Mobile - Cloud Save
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1
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112
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November 14, 2024
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Combining images from different atlases into one image
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0
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101
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November 14, 2024
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Druid with Monarch -- input not switched
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1
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106
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November 13, 2024
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What does a game need to run on Steamdeck?
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12
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331
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November 13, 2024
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Antialias in rotated gui Box
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1
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291
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November 13, 2024
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How to have different orientations depending on device?
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6
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152
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November 13, 2024
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Particle burst
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0
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112
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November 12, 2024
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(SOLVED) Uncaught RuntimeError: Aborted(Assertion failed: g_Window, at: ../src/platform_window_glfw.cpp,88,OnWindowFocus)
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3
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150
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November 12, 2024
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TexturePacker can't open after fetch the library
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2
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97
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November 12, 2024
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How to turn camera in z position inside of collection?
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4
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93
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November 11, 2024
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Any one else getting this error when trying to build their app?
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9
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229
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November 10, 2024
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