How do I keep my player game object positioned at bottom?

Whenever I change screen size, the player moves up the screen. How do I keep it positioned at the bottom of screen?

Hello!

Use this camera:

The bottom border of the visible area will be this:

camera.screen_to_world_bounds().w

Top edge:
camera.screen_to_world bounds().y

Right edge:
camera.screen_to_world bounds().z

Left edge:
camera.screen_to_world_bounds().x

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