Sprite flickering when moving in fullscreen

Hi. As described in the title, I’ve noticed flickering when moving my character. It’s weird because it happens only in fullscreen, but not in windowed mode. Anyone has the same problem?

That is a bit strange. Flickering is sometimes associated with z-fighting so it might be worth checking your z values are distinct from one another.

Could you record a video of this to help figure it out?

I’ve recorded a video, but into recording flickering isn’t present. I’m starting to think that the problem might be my old 1360x768 monitor.

Character’s sprite flickers on black background.

This is interesting and I’ve seen this before - sometimes when you record video, vsync is forced for an accurate capture. If your game doesn’t use vsync, that might be the issue?

I’ve noticed a problem with render.get_window_width() that returns the wrong value (1024 instead of 1360). Here’s probably where my issue comes from.

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