Am I missing something or is it only possible to have the sprites in order from 1, 2, 3, etc…for the animations in spritesheets?
For example, use Kenny’s latest platformer enemies spritesheet. notice the animations need to go vertical, but defold only does sequential from left to right. So I can say animate starting at 4 and ending at 9, but I can’t say animate 12, 20, 28, 36. Is this accurate? If so should this be a feature change request or am I silly for thinking we should be able to choose the tiles to animate?
Should I put in a request to allow us to do this? It would be a huge quality of life feature to allow me to just set the properties of the spritesheet order to make an animation for me. It will save me from needing to divide the spritesheet and make various animations from it. I could easily just say use cell x, y, x1, y1, x2, y2 etc… for this animation.
Possibly also expand atlases so that you can provide an image that has all of the sprites and provide the size of each cell to access them to create the animations. I think both Godot and Unity approach it like this as well as the single images.