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About the Questions category
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1
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3080
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July 31, 2019
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Cloud saving/loading
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0
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15
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March 8, 2026
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How to edit gameobject velocity, position, rotation in c++?
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1
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31
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March 7, 2026
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Hot reload stop working on 1.12.2
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3
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83
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March 7, 2026
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Problem when updating to 1.12.2
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5
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114
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March 7, 2026
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Player stucks in wall
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1
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47
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March 7, 2026
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[FIXED] Safe area in Android works... sometimes?
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15
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135
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March 6, 2026
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What are the minimum requirements for Linux bundles?
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3
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45
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March 6, 2026
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How to get the string out of hash from gui.get_id?
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9
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67
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March 6, 2026
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Druid question for scrolling gui node
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6
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164
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March 6, 2026
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Gamepad not detected at launch (SOLVED)
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2
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35
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March 6, 2026
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Is dmThread supported on HTML5 platform?
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7
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634
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March 5, 2026
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Slow HTML (rive)
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8
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60
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March 5, 2026
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Greedy meshing with vertex lighting: how to store per-block lighting data?
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2
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39
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March 5, 2026
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How to break Chinese / Japanese text?
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4
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89
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March 4, 2026
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Applying force to y- or z-axis is odd? (SOLVED)
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2
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76
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March 4, 2026
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Can you get the url of a game object or component?
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2
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76
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March 3, 2026
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Spine and go.PLAYBACK_LOOP_BACKWARD
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4
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42
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March 3, 2026
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Pixel-art texture on 3D model looks “blocky/blurred” in Defold even with Nearest + no mipmaps (tiny NPOT texture 30×70)
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1
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58
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March 3, 2026
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How to remove/add material tag at runtime?
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1
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46
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March 2, 2026
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Difference between visible and activated
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8
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136
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March 2, 2026
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How find atlas animation geometry-data?
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2
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71
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March 2, 2026
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Editor Scripts UI - images? (SOLVED)
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10
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426
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March 2, 2026
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Global variable in shader
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2
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51
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March 2, 2026
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Empty game object as predefined position
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2
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53
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March 1, 2026
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Is there more detailed documentation of defold IAC?
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5
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133
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February 28, 2026
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Photon Realtime example problem
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11
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281
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February 28, 2026
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Macbook Retina Font Size
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3
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92
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February 28, 2026
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Gui.pick_node not working correctly when using safe area, is it?
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3
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66
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February 26, 2026
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Anyone attempted a rim light shader?
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1
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49
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February 26, 2026
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