About the Feature requests category
|
1
|
May 4, 2015
|
Is there a way to have project save as from editor?
|
6
|
January 13, 2021
|
Add Folder of Images in a Atlas | SmartFolders (DEF-2150)
|
4
|
July 10, 2015
|
Any way to get the list of children of a game object?
|
15
|
January 5, 2019
|
I really wish there was a timeline editor :D
|
13
|
December 9, 2020
|
Sprite scale/size should be editable (DEF-1186)
|
21
|
May 19, 2015
|
Setting linear velocity and angular velocity of a kinematic body (#4170) (SOLVED)
|
30
|
June 4, 2019
|
2D physics requests
|
6
|
June 25, 2020
|
Particlefx multiple images?
|
11
|
November 12, 2020
|
BigSur Compatibility
|
1
|
November 17, 2020
|
CTRL+Click editor feature
|
3
|
November 16, 2020
|
Get_tile should return the tile type as well as the ID
|
7
|
November 9, 2020
|
Nested collection factories?
|
2
|
November 6, 2020
|
Multiple monitor editor support?
|
8
|
November 2, 2020
|
Ability to use a lua global as a property value
|
5
|
October 29, 2020
|
Create New… > Markdown | Text file in project assets?
|
3
|
October 27, 2020
|
Live Update: Delete resource
|
7
|
March 20, 2020
|
Drag and drop for scripts adding
|
4
|
August 21, 2018
|
Input action moved feature
|
4
|
May 16, 2020
|
A project explorer and opening projects from the menu bar
|
8
|
July 20, 2018
|
Particle end event like animation_done? (SOLVED)
|
27
|
January 3, 2016
|
Make it possible to reference single tiles in a tilesource by number id (DEF-3213)
|
15
|
March 25, 2018
|
Model texture atlas support?
|
8
|
September 27, 2020
|
Collision group groups
|
6
|
September 24, 2020
|
Particle priority
|
2
|
September 22, 2020
|
Tile map collisions scale to fit?
|
2
|
September 22, 2020
|
Some thoughts on render targets and using 3d in GUI
|
2
|
September 13, 2020
|
Use Slice 9 when GUI node's Adjust Mode is set to Stretch
|
4
|
March 27, 2019
|
Use a screenshot as background for particle editor
|
3
|
September 7, 2020
|
How about put Defold on Steam?
|
9
|
March 16, 2019
|