Feature requests


Topic Replies Created
About the Feature requests category 1 May 4, 2015
"Disabled by default" option for GOs in editor 8 March 25, 2020
Live Update: Delete resource 6 March 20, 2020
Animation component & resource 2 July 27, 2020
Asset portal projects access from Defold opening screen? 9 July 23, 2020
GameKit and Google Play Services 21 August 26, 2015
Triggering Build and Hot reload on Editor 3 March 7, 2019
Build size. Auto Stripping or manual configuration 67 May 10, 2016
UWP support/for XBox? 2 June 30, 2020
2D physics requests 5 June 25, 2020
Nintendo/Sony/Microsoft Console/Handheld Export? 4 August 17, 2019
Console support: Xbox One and Nintendo Switch 4 April 1, 2020
Back in the outline window 3 June 8, 2020
Nintendo Switch Support? (SOLVED) 18 October 20, 2016
Nintendo Switch Support (SOLVED) 10 January 16, 2018
Raycast with several results (SOLVED) 2 November 25, 2015
Physics.raycast must return all objects along the ray (#4710) (SOLVED) 15 September 15, 2019
Build Android Release with Android App Bundles (Issue-3381) (SOLVED) 20 June 5, 2019
Public opinion about the Defold shader tutorial 3 June 20, 2020
Defold Editor redesign request 10 June 12, 2020
Tilemap.set_constant() to specified layer 2 June 8, 2020
Hiding the mouse cursor (DEF-1619) 25 February 4, 2016
Support for more than 16 shapes in a collision object 4 June 6, 2020
Copy on Diff 5 May 31, 2020
Generate custom game.project settings 4 May 28, 2020
Include the Defold version in the project files 6 May 23, 2020
Runtime binding of inputs to actions (closed) 12 May 24, 2020
Some Wikipedia pages need an update (SOLVED) 2 May 20, 2020
Tiling sprite texture 5 April 26, 2016
Input action moved feature 3 May 16, 2020