Feature requests


Topic Replies Created
About the Feature requests category 1 May 4, 2015
Is there a way to have project save as from editor? 6 January 13, 2021
Add Folder of Images in a Atlas | SmartFolders (DEF-2150) 4 July 10, 2015
Any way to get the list of children of a game object? 15 January 5, 2019
I really wish there was a timeline editor :D 13 December 9, 2020
Sprite scale/size should be editable (DEF-1186) 21 May 19, 2015
Setting linear velocity and angular velocity of a kinematic body (#4170) (SOLVED) 30 June 4, 2019
2D physics requests 6 June 25, 2020
Particlefx multiple images? 11 November 12, 2020
BigSur Compatibility 1 November 17, 2020
CTRL+Click editor feature 3 November 16, 2020
Get_tile should return the tile type as well as the ID 7 November 9, 2020
Nested collection factories? 2 November 6, 2020
Multiple monitor editor support? 8 November 2, 2020
Ability to use a lua global as a property value 5 October 29, 2020
Create New… > Markdown | Text file in project assets? 3 October 27, 2020
Live Update: Delete resource 7 March 20, 2020
Drag and drop for scripts adding 4 August 21, 2018
Input action moved feature 4 May 16, 2020
A project explorer and opening projects from the menu bar 8 July 20, 2018
Particle end event like animation_done? (SOLVED) 27 January 3, 2016
Make it possible to reference single tiles in a tilesource by number id (DEF-3213) 15 March 25, 2018
Model texture atlas support? 8 September 27, 2020
Collision group groups 6 September 24, 2020
Particle priority 2 September 22, 2020
Tile map collisions scale to fit? 2 September 22, 2020
Some thoughts on render targets and using 3d in GUI 2 September 13, 2020
Use Slice 9 when GUI node's Adjust Mode is set to Stretch 4 March 27, 2019
Use a screenshot as background for particle editor 3 September 7, 2020
How about put Defold on Steam? 9 March 16, 2019