Is your feature request related to a problem? Please describe (REQUIRED):
The engine lacks this feature. This feature would improve my experience as a developer (less fonts to juggle), as well as the experience for users (fonts can be tailored to the screen size to avoid fuzziness or accessibility settings to use a bigger font for easier reading)
Describe the solution you’d like (REQUIRED):
The ability to generate and assign a font to a gui with a font file (.ttf or ect.) via code during runtime
Describe alternatives you’ve considered (REQUIRED):
I’ve considered just bundling a bunch of fonts that one might need, but the problem this results in is a massive amount of .font files, which causes compile times to be really long
One key feature we want here is the ability to add an extension to provide glyphs to the glyph cache.
E.g. so that users can load a font that’s locally available on the device, and thus skip the big texture of all the glyphs in the download package.
Ehh, that is the opposite of the purpose of a distance field font. It is important to pick a decent size on the font, and then apply a scale to adjust to the size you want. If you use a small font there’s not enough information stored in the font to render it with good quality.