Feature requests


Topic Replies Created
About the Feature requests category 1 May 4, 2015
Change model texture in runtime 18 February 12, 2018
Add rotate and flip to Tilemap painting 14 October 16, 2015
GUI templates async load 6 October 4, 2018
Adjusting tilemap collision objects 2 February 18, 2020
Is there any chance to make Defold working Offline 5 February 12, 2020
Return tile when colliding with tilemap 3 February 5, 2020
Physics.raycast must return all objects along the ray 7 September 15, 2019
Tilemap Layer Count 1 February 8, 2020
Metamethod Support through LuaJIT 5.2 COMPAT 15 January 31, 2020
GameKit and Google Play Services 21 August 26, 2015
Tile Animations (#4636) 13 January 26, 2020
Repeated/tiled GUI bitmap 3 November 4, 2019
Change window size from script (SOLVED) 4 January 24, 2020
Find and Replace 1 January 23, 2020
Engine pause/resume events in native extensions 4 August 26, 2019
Debugging physics with disabled collisionobject 3 January 21, 2020
Possible to change color of render draw_text? (DEF-2697) 11 May 15, 2017
Need some options for Sprite Animation Group in Atlas (SOLVED) 4 January 3, 2016
Change instances' names (DEF-1795) 17 May 16, 2016
Sound properties 4 January 10, 2020
Slice/Sprite 9 in Game Objects 15 August 15, 2016
IDE Feature: enable "backspace" button while "shift" pressed 4 December 29, 2019
Thai language support (SOLVED) 22 September 25, 2019
Add multiline dependencies list in game.project 6 November 29, 2019
Imrovements for scene editor 2 December 2, 2019
Texture compression cache to speed up building/bundling 8 November 22, 2019
Editor Update 20 March 2, 2019
Sprite scale/size should be editable (DEF-1186) 19 May 19, 2015
Use launch screen storyboard in Defold (DEF-2995) 9 November 28, 2018