Announcing our renewed focus on the Defold editor
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13
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1072
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April 19, 2022
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Game + Physics time steps BETA testing
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33
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3465
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April 14, 2022
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DefoldCon - Defold mini-conference on March 17 19:00 CET
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21
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2664
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March 25, 2022
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KaiOS developer survey
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43
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3793
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March 6, 2022
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Defold and Yandex.Games Jam results
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5
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1831
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February 18, 2022
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Developer case study - Open My Game
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0
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801
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March 15, 2021
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Defold in 2021 - Retrospective and plans for the future
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14
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1904
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January 31, 2022
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Dropping support for 32-bit iPhoneOS soon
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0
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685
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January 3, 2022
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New deadline for the Yandex.Games Jam 2021
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1
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1299
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November 25, 2021
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Defold editor crash on macOS Monterey 12.0.1 - FIXED
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3
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544
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November 18, 2021
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Defold editor crash on macOS Catalina 10.15.7 (19H1519)
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0
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610
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November 16, 2021
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Official Spine runtime - alpha testing
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3
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982
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November 16, 2021
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The Defold Foundation receives a generous donation from OP Games
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7
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842
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November 11, 2021
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The Defold team is growing
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11
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1364
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April 19, 2021
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Improved asset caching
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0
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495
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August 25, 2021
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Rive support prototyping / sneak peek
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4
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892
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June 18, 2021
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The Defold Foundation turns one year!
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1
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469
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May 19, 2021
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Master thesis: Optimized Particle System for WebGL 1.0
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5
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1482
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May 4, 2021
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Using Haxe to create games with Defold
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0
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777
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April 26, 2021
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New blog post series: Contributor Spotlight post
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8
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671
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April 23, 2021
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Texture Compression Update (Alpha testing)
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33
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4175
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March 16, 2021
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Releasing HTML5 games on Game Distribution
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0
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567
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March 14, 2021
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Resource properties in 1.2.163
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41
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2835
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March 9, 2021
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We are moving from Slack to Discord!
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5
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789
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February 27, 2021
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Migrating to AndroidX
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8
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2369
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February 18, 2021
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OpenGLES 3 (Alpha testing)
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12
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2066
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February 17, 2021
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Christmas Fika with Defold
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13
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1720
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February 12, 2021
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Upcoming change to the Android build pipeline
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7
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2315
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February 7, 2021
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Creator Spotlight - Igor Suntsev
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1
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483
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February 4, 2021
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Creator Spotlight - Paweł Jarosz
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5
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610
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January 26, 2021
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