State of Defold 2018
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14
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2885
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September 4, 2022
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Official Spine runtime extension - BETA testing
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85
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6728
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July 19, 2022
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Build server restart
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1
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531
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June 14, 2022
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The Defold Foundation partners with Rive Inc
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38
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3539
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June 14, 2022
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Please share your editor screenshots
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50
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4771
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June 10, 2022
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Announcing our renewed focus on the Defold editor
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13
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1173
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April 19, 2022
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Game + Physics time steps BETA testing
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33
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3881
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April 14, 2022
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DefoldCon - Defold mini-conference on March 17 19:00 CET
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21
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2917
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March 25, 2022
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KaiOS developer survey
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43
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4133
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March 6, 2022
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Defold and Yandex.Games Jam results
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5
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1985
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February 18, 2022
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Developer case study - Open My Game
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0
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849
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March 15, 2021
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Defold in 2021 - Retrospective and plans for the future
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14
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2042
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January 31, 2022
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Dropping support for 32-bit iPhoneOS soon
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0
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741
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January 3, 2022
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New deadline for the Yandex.Games Jam 2021
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1
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1384
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November 25, 2021
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Defold editor crash on macOS Monterey 12.0.1 - FIXED
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3
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623
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November 18, 2021
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Defold editor crash on macOS Catalina 10.15.7 (19H1519)
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0
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680
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November 16, 2021
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Official Spine runtime - alpha testing
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3
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1102
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November 16, 2021
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The Defold Foundation receives a generous donation from OP Games
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7
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918
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November 11, 2021
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The Defold team is growing
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11
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1490
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April 19, 2021
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Improved asset caching
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0
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560
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August 25, 2021
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Rive support prototyping / sneak peek
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4
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970
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June 18, 2021
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The Defold Foundation turns one year!
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1
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531
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May 19, 2021
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Master thesis: Optimized Particle System for WebGL 1.0
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5
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1604
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May 4, 2021
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Using Haxe to create games with Defold
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0
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881
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April 26, 2021
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New blog post series: Contributor Spotlight post
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8
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735
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April 23, 2021
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Texture Compression Update (Alpha testing)
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33
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4736
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March 16, 2021
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Releasing HTML5 games on Game Distribution
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0
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658
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March 14, 2021
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Resource properties in 1.2.163
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41
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3112
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March 9, 2021
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We are moving from Slack to Discord!
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5
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864
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February 27, 2021
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Migrating to AndroidX
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8
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2795
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February 18, 2021
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