Hi all,
Defold Rendy provides a versatile camera suite and render pipeline in a Defold game engine project.
I logged some of Rendy’s development throughout the past couple weeks in the following thread, so please check it out if you’re interested: New Camera Extension - Progress Updates (and Suggestions?)
While the goal of Rendy was to prove to myself that I could write an entire camera system and render pipeline from scratch, it turned into a project that I hope can provide as many out-of-the-box rendering features for both 2D and 3D games.
Testing every function in several different scenarios was very time consuming, so I am releasing Rendy a bit earlier than expected to potentially get some feedback from the Defold community. No doubt there will be unforeseen issues to fix. I really appreciate the help I’ve received from other Defold members over the years.
Happy Defolding!