This is topic about development of 3d game like roblox tycoon)
You get money from atm, build object. Then get more money from atm and build more objects:)
This is topic about development of 3d game like roblox tycoon)
You get money from atm, build object. Then get more money from atm and build more objects:)
Cashchubs: Island Journey. Week 6.![]()
The name is definitely unique
I wonder if there is any slang meaning for chubs? Or is it really about fishes? ![]()
Cutoff wall shader looks great!
Maybe the border could fade out with transparency, you know, something like a gradient circle? ![]()
Fishes?) I don’t know that)
It was mix of cash and chubby)
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Maybe i need call it “Cashchubbies” ?
I don’t want association with fish ![]()
CashChubbies looks adorable (just imo
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Trying playtest feature from poki.Uploaded early version of game, and will get video how player play the game ![]()
I am open for feedback:)
ATM Man
Where does all the money come from ![]()
We love the see the video if possible
Money meditations, affirmations​![]()
Can’t share video. From what I see, it is hard to play on mobile. Need input tutorial, and improvements
These are expected I guess.
Only major issue for me is; I don’t understand the goal… Why do we need to pay for trees, roads, etc… What is the goal here… I bet you already thought about it, just want to share..
Yes, thanks for feedback. I think about this, I have ideas, but I don’t know how to tell this to player​![]()
I don’t want text and dialogs. Mb I need some small cutscenes or narrative by environment.
But this is task for future me, for now there are a lot tasks for gameplay and level design:)
This is very early version of game:)
Cashchubbies: Island Journey. Week 7. ![]()
Input is much better that was before. I think I need to make an input tutorial and can go on second playtest)
Cashchubbies: Island Journey. Week 9 Update! ![]()
Use instancing from defold beta. Working good
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I conquered transparency—it wasn’t as scary as I thought! Now the game will have windows.
1)Added discard for fonts in the 3D world.
2)Draw transparent models last. Set the material of transparent models to VERTEX_SPACE_WORLD (so that back-to-front sorting works) It was unexpected to discover that models using VERTEX_SPACE_LOCAL are not sorted by depth. You need to use VERTEX_SPACE_WORLD instead.
There are minor artifacts, but they’re manageable:
1)An outline on fonts when viewed on glass (due to discard).
2)Sometimes sorting doesn’t work correctly when models are close together and at an angle (but that’s not a big deal since such positions won’t exist in the game).
Sorry, i forgot about forum. In twitter i have much more content:)
The game is still in development, i hope to start poki web fit test in March.
This is current progress.
Cashchubbies Island. Week 17 Update! ![]()
-Add skins shop and new skins!
-Ads ATM. Boost speed and grab instant money! ![]()
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-Add obby tower! ![]()
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-Animation Fix. Corrected a bones bug in shader(was 3 bones need 4). ![]()
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Ready for playtest:)
Looking for feedback
https://poki.com/en/preview/37528ca2-b971-4237-a758-cecf99faf27f/b6a75ad7-ef38-4b1c-b644-c4079656922c
Cashchubbies Island: Week 21 Update! ![]()
Stay tuned for more exciting updates! How are you enjoying the changes? ![]()
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Cashchubbies Island: Week 24 Update! ![]()
The game is live on Play Market! ![]()
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Web release is coming soon as we finalize the date. ![]()
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