Resize handles in the GUI editor
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4
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1918
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October 23, 2015
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Play default animation
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2
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1076
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October 13, 2015
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Atlas from single image
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6
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1373
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October 2, 2015
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Splines and curves
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1
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1514
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September 28, 2015
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Texture Profiler Improvements
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1
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873
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September 28, 2015
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Pre-setting properties on a factory
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5
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1155
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September 2, 2015
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You shouldn't be able to place empty tiles in the tilemap editor
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1
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846
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September 1, 2015
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Atlas Image Properties
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0
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1080
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May 28, 2015
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Opt-out of features, especially IDFA
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7
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1750
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June 24, 2015
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Set window size in pixels
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1
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1094
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June 12, 2015
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More Action on Context Menu In Outliner
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0
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860
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May 28, 2015
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Rotate handle based on angular deviation rather than cursor X position
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2
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962
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May 27, 2015
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The Z position handle should probably be hidden in the move tool
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1
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809
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May 25, 2015
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Forcing a GUI box to have the same size as the sprite it's using
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4
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1143
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May 20, 2015
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There should be a way to do delayed function calls, without dummy properties
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2
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1031
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May 18, 2015
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"Screen" blend mode (DEF-1570)
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1
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1124
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May 18, 2015
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No "Copy of " or file extension when copying & pasting assets
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0
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646
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May 14, 2015
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Per-texture filter setting, more intuitive filtering field, trilinear filtering and anisotropic mipping
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5
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1595
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May 13, 2015
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Open folder when build is finished
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1
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761
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May 13, 2015
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Search entire project in "Find" window
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3
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874
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May 13, 2015
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Per-image setting to clamp specific directions
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8
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1349
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May 12, 2015
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Nudge all tiles in a tilemap in a specific direction
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5
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1058
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May 11, 2015
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GUI node pivot and anchor naming
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0
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682
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May 9, 2015
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Setting Slice9 from script
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1
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793
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May 6, 2015
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There should be a way to know whether or not a file was loaded, even if the saved table was empty
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3
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840
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May 5, 2015
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When a GUI text node is created, it should use the first font it finds in the Fonts folder in the GUI scene and have a default text entered
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0
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683
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May 4, 2015
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[Meta] In addition to Bugs and Questions, it would be nice to have a Feature Request category as well
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2
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625
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May 4, 2015
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Turning off collision messages
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14
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1750
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April 14, 2015
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