You shouldn't be able to place empty tiles in the tilemap editor

Currently, you can place empty/invisible tiles in the tilemap editor. It’s easy mistake empty tiles to be equivalent to erasing, but it’s not, given that you can parse the tilemap in code and see that they do have an ID

Yes. However, it might be better to look at visual feedback so you can clearly inspect your tilemap and see where tiles are placed, even if they are invisible or just hard to see.

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