About the Bugs category
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1
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March 24, 2015
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Vulkan viewport projection
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2
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February 21, 2021
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Editor update does not work
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6
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February 20, 2021
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Vulkan jerk
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4
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February 19, 2021
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Strange freeze after game start in Windows
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20
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February 13, 2021
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Split Screen View Crash - Android
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4
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February 13, 2021
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Conflicting output resource error (SOLVED)
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9
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April 23, 2019
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Issue GameAnalytics SDK
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7
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February 4, 2021
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LaTeX equations in documents don't render
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8
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January 29, 2021
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Games run too quickly on Ubuntu
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3
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November 16, 2019
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GLException: Graphics configuration failed
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11
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January 10, 2021
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Doc not matching Github
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2
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January 26, 2021
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Android: iap.restore(), iap.finish() and iap.buy() in sequence
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11
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January 23, 2021
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Defold Editor Suggestions Misplaced on Multi-Monitor Setup
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2
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January 23, 2021
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Resource cannot be null
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6
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January 17, 2021
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Build error (SOLVED)
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7
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January 15, 2021
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Scaling on Y in collection different ingame vs in editor (#3215)
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12
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May 20, 2020
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IDE is very slow when there are many collections
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3
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December 15, 2020
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Sprite.play_flipbook Documentation Error (SOLVED)
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3
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January 3, 2021
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java.lang.NullPointerException: Unknown (SOLVED)
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19
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April 1, 2020
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Code editor => Ctrl+Y (redo) and Right-click not working (SOLVED)
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9
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December 23, 2020
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Incorrect index.html content when building HTML5 bundle for Facebook instant games (SOLVED)
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4
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December 24, 2020
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Go.set("#label", "color",) function may be not working in html5?
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10
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December 23, 2020
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Firebase Analytics extension
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3
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December 20, 2020
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Gets stuck on loading screen
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5
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December 14, 2020
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How to pass scene depth buffer to fragment shader as a texture? (DEF-2699)
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17
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May 15, 2017
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Defold not starting on one Windows machine and not another (SOLVED)
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7
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December 8, 2020
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IDE crashes on Linux when trying to access a Collection
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3
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December 14, 2020
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Android - Target Discovery doesn't find device (over wifi or USB) (SOLVED)
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5
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December 5, 2020
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Runtime error when using screenshot extension for FB (SOLVED)
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4
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December 8, 2020
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