Hi, I’m seeing really weird behaviour - my game obviously lags on iPhone XR and works smoother on iPhone 7. Moreover, I see the same behaviour both on native app and on HTML5 build. How is this possible? See the videos attached:
Native app:
HTML5 build:
Do you see the obvious freeze before showing a pop-up message in the end of the level on the left (bigger one, XR) screen? Character lands, bounces, [LAG], popup is shown. On the right sсreen there is no lag.
Defold 1.2.163.
iOS 13.2 on iPhone XR
iOS 12.3 on iPhone 7