0 dmengine 0x00000001050936c4 _ZN7dmCrash7OnCrashEi + 104
1 libsystem_platform.dylib 0x000000019223f584 _sigtramp + 56
2 AppleMetalOpenGLRenderer 0x000000011055b93c _ZN13GLDTextureRec18uploadTextureLevelEjjjjjjjjjjjjjP12GLDBufferRecPhiiiU13block_pointerFPU30objcproto19MTLCommandBufferSPI11objc_objectvEU13block_pointerFvS4_jEU13block_pointerFvU13block_pointerFvvEESC_PK15GLDPixelModeRecbb + 2348
3 AppleMetalOpenGLRenderer 0x000000011058bc40 gldModifyTexSubImage + 1920
4 GLEngine 0x00000001e9174800 glTexImage3D_Exec + 1632
5 dmengine 0x0000000104ee5c34 _ZN10dmGraphicsL16OpenGLSetTextureEyRKNS_13TextureParamsE + 1280
6 dmengine 0x0000000104ee8560 _ZN10dmGraphicsL20AsyncProcessCallbackEPvS0_ + 60
7 dmengine 0x0000000105030460 _ZN11dmJobThreadL9JobThreadEPv + 248
8 dmengine 0x000000010503def4 _ZN8dmThreadL16ThreadStartProxyEPv + 48
9 libsystem_pthread.dylib 0x000000019220ef94 _pthread_start + 136
10 libsystem_pthread.dylib 0x0000000192209d34 thread_start + 8
The crash file shows that the crash originates from Defold 1.9.4 on macOS.
@Alessio_Perrotti when did this start happening? Have you tried updating Defold to a newer version?