|
Defold.nvim - Batteries-included development environment for the Defold game engine, powered by Neovim
|
|
15
|
651
|
May 15, 2026
|
|
Custom engine build + native extensions
|
|
8
|
186
|
May 14, 2026
|
|
[SOLVED] How to import Spine into Defold?
|
|
1
|
77
|
May 14, 2026
|
|
[SOLVED] How to handle go in many collections in right way
|
|
5
|
117
|
May 13, 2026
|
|
Light and Shadows example
|
|
66
|
7369
|
May 13, 2026
|
|
Rate my Template!
|
|
2
|
135
|
May 13, 2026
|
|
Webtransport support?
|
|
3
|
111
|
May 13, 2026
|
|
Adding GO + Sprite into an embedded GO layer in editor_script
|
|
5
|
134
|
May 12, 2026
|
|
Defold 1.12.4 has been released!
|
|
13
|
1320
|
May 12, 2026
|
|
"proxy_unloaded" message is garbled?
|
|
1
|
86
|
May 11, 2026
|
|
Blocks Away - Escape Puzzle
|
|
2
|
181
|
May 11, 2026
|
|
Introduce yourself
|
|
499
|
40997
|
May 11, 2026
|
|
Defold x Gamedev.js Jam 2026
|
|
66
|
1703
|
May 11, 2026
|
|
Kinematic collision distance CAN be negative
|
|
7
|
988
|
May 10, 2026
|
|
defDragon
|
|
14
|
543
|
May 10, 2026
|
|
Sprite enable/disable crash
|
|
8
|
154
|
May 10, 2026
|
|
Sprite Size for ParticleFX
|
|
1
|
65
|
May 10, 2026
|
|
Small mistake in Top-down Movement Tutorial (FIXED)
|
|
4
|
168
|
May 9, 2026
|
|
Defold TextInput
|
|
4
|
813
|
May 9, 2026
|
|
Agent Config: collection of AGENTS.md and skills
|
|
26
|
1769
|
May 9, 2026
|
|
Atlas splitting for performance optimization
|
|
2
|
171
|
May 8, 2026
|
|
ByteBrewIO
|
|
2
|
493
|
May 8, 2026
|
|
How you manage object deletion?
|
|
1
|
130
|
May 8, 2026
|
|
Meet us in Poland and Czech Republic
|
|
6
|
184
|
May 6, 2026
|
|
Defold Fake Real Glass
|
|
0
|
159
|
May 6, 2026
|
|
Perfect+1
|
|
11
|
368
|
May 5, 2026
|
|
2D game art transparency. How?
|
|
2
|
184
|
May 5, 2026
|
|
Loading table as resource [SOLVED]
|
|
2
|
112
|
May 4, 2026
|
|
Defold 1.12.3 has been released!
|
|
22
|
1486
|
May 4, 2026
|
|
[SOLVED] Trying to get repeating backround images, but having unintended empty spaces
|
|
1
|
111
|
May 4, 2026
|