Webtransport support?

Would webtransport be a possible extension for defold?

Similar to how theres the websocket extension: GitHub - defold/extension-websocket: A native websocket implementation for Defold · GitHub

There are a couple of different implementations that could be used as a basis, and it’s supported in all browsers now:

what’s nice for this over websocket for gamedev is that defold supports unreliable messages (a la UDP)

EDIT: I did find a webtransport extension, but it seems empty for now: GitHub - defold/extension-webtransport: WebTransport implementation for Defold · GitHub

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Tbh I would be down to try to work on an extension for this myself, but I don’t fully understand how the build process for defold extensions work (as far as I can tell, you have to send the .c and .h files to a cloud build server?)

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It’s all automatic if you do it from the Defold Editor :wink:

Worth reading manual:

@britzl - any plans regarding it?