I’m feeling a bit lost right now… I’ve read a lot of topics on the forum regarding different resolutions on mobile devices (topics like this, this, this, this, the manual and much more), but I don’t quite understand what I should do.
My current game is playable in portrait mode only and only exists of GUI components. What is overall the best resolution to set in game.project? Should I just continue with the default size of 640x1136? What was the reason for making this the default resolution? I assume I would need to set the size of my artboard (Sketch) to the same size as my game.project and create assets based on that size? And what is the “best” way to keep everything in the same position on different devices?