I’m shocked that Defold doesn’t have a built-in method of animating tiles on a tilemap. This is a basic feature of every tile map system out there. Actually Defold does have animated tiles, but for some reason they work perfectly well in the tilesource preview window, but not in the actual build…? Like if tile animations already work, did someone just forget to play them when they’re drawn on screen?
Not sure why people are creating workarounds and such for this. Also not sure why this isn’t part of Defold yet. Very… dumb. Just my two cents. I think this should be given top priority, considering how important it is and the fact that it’s already implemented in the tilesource preview. I get that there may be some underlying difficulties that the Defold team is aware of, but it’s hard to believe.