We found strange behavior in LiveUpdate.
- we have the sources of some project.
- we make a build and a LiveUpdate on PC1 and upload it to the Internet.
- everything works!
- then we do the same build on PC2 (but we don’t do the LiveUpdate because the sources are the same).
- new build doesn’t work!
What’s wrong with this situation?
Each of our developers has to generate his own LiveUpdate each time to test the build, despite the fact that the sources of the LiveUpdate are the same (we didn’t change collections inside LU).
Is this correct behavior?