In particular, the following happens:
- start the game
- it downloads the whole LiveUpdate
- possibly the game will start normally, or possibly it will complain that some resources are missing and crash. (this happens with one and the same build, so it’s not clear what it depends)
- if the game is started, you can stably play!
- after leaving the game, if you run it again, it immediately crashes because it does not find the manifest.
- if you run it again once more, the game again loads the entire LiveUpdate, but this time it does not start normally, but stops forever.
All of the above is repeated in 100% of cases.
second start (p.5)
INFO:DLIB: Log server started on port 43469
INFO:ENGINE: Target listening with name: samsung-SM-N970F - 192.168.1.36 - Android
INFO:ENGINE: Engine service started on port 8001
INFO:ENGINE: Defold Engine 1.2.178 (af6a29c)
INFO:ENGINE: Loading data from: dmanif:game.dmanifest
INFO:LIVEUPDATE: Found /data/user/0/.../files/liveupdate.arci.tmp
WARNING:LIVEUPDATE: Loading LiveUpdate manifest: /data/user/0/.../files/liveupdate.dmanifest
ERROR:RESOURCE: Failed to read manifest /data/user/0/.../files/liveupdate.dmanifest (-2)
ERROR:RESOURCE: Failed to create factory game.dmanifest with result -2
third start (p.6)
INFO:DLIB: Log server started on port 44899
INFO:ENGINE: Target listening with name: samsung-SM-N970F - 192.168.1.36 - Android
INFO:ENGINE: Engine service started on port 8001
INFO:ENGINE: Defold Engine 1.2.178 (af6a29c)
INFO:ENGINE: Loading data from: dmanif:game.dmanifest
INFO:ENGINE: Initialised sound device 'default'
INFO:LIVEUPDATE: Found /data/user/0/.../files/liveupdate.arci.tmp
INFO:LIVEUPDATE: Renamed '/data/user/0/.../files/liveupdate.arci.tmp' to '/data/user/0/.../files/liveupdate.arci'