Orthographic gizmo size

I’m a Defold beginner. I want to create a 2D game and have been trying various things, but I’m troubled because the Gizmo that represents the range of the orthographic camera doesn’t match the actual projection range. Even though I have orthographic projection turned ON, it seems like the Scene view is displaying the Perspective size. I read the manual about this, but I couldn’t find any information that seemed useful. Does anyone have information about this?

Orthographic is wrong.

Perspective is correct.

I have the same question as well

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Could you please create a feature request on GitHub so that we can improve this?

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Dear,

OK. I will create a feature request.

Btw, I’ve found a solution.


In orthographic mode, you can achieve the correct settings by ensuring that Orthographic Zoom * Fov = 8 .
However, since Fov should be ignored in orthographic mode, this is a bad know-how. :slight_smile:

P.S. Orthographic gizmo size is strange · Issue #11007 · defold/defold · GitHub

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