I’m a Defold beginner. I want to create a 2D game and have been trying various things, but I’m troubled because the Gizmo that represents the range of the orthographic camera doesn’t match the actual projection range. Even though I have orthographic projection turned ON, it seems like the Scene view is displaying the Perspective size. I read the manual about this, but I couldn’t find any information that seemed useful. Does anyone have information about this?
In orthographic mode, you can achieve the correct settings by ensuring that Orthographic Zoom * Fov = 8 .
However, since Fov should be ignored in orthographic mode, this is a bad know-how.