please look at the hero’s legs. This parts have not the animated keys (no flip x) and animated by IK. All works fine, but looks like the bone having some rotation, possibility at 90deg:
What is it? Bug or…?
UPD: SOLVED What's wrong with this Spine model? (SOLVED)
In Spine we can use one mesh for different images and we can change them by skinning. This feature called “linked mesh”: http://esotericsoftware.com/spine-meshes#Linked-meshes.
Does Defold support this feature? (no reference in Defold manual)
One my model used linked mesh. In Defold the first skin work fine, but other not seeing:
In Spine it looks like this:
Archive with Defold project including spine models for test: https://www.dropbox.com/s/5lv4xqhvpxxekis/Spine%20test.zip?dl=0