I’m having the same issue as shown to the Witcher character in this post:
However, the resolution of checking the rotation box does not solve my issue (they are already checked). Using the Hero example that comes with Spine, it looks and animates fine in the Spine Editor, but when imported into Defold, the feet are pointing downwards.
I tried importing the same exported data and images into GameMaker Studio 2, just to double check that it wasn’t an issue with the export, and it worked fine in there as well. This leads me to believe that it may be a bug in Defold. I was using the latest version of Spine (3.7.94) to export the JSON.
Any assistance with this will be greatly appreciated!