Trigger capacity reached (DEF-1520) (SOLVED)

Is it possible to extend the trigger overlap capacity (assumed it could be done from project settings) ?

Not sure if that is a Defold or a Box 2d thing. I’ll file an issue so we can check.
DEF-1520

hi, i’m encountering the same message :“ERROR:PHYSICS: Trigger overlap capacity reached, overlap will not be stored for enter/exit callbacks.”

What can i do ?

Solved in Defold 1.2.103. The trigger overlap capacity is now configurable in game.project.

Hi britzl

I am using 1.2.105 ,and i also occured the trigger overlap problem,

but i can not find the settings in game.project ,is it in the physics?i did not saw any word with trigger

can you tell my where i can find it ?

thanks!

Hi @solariyoung!

It seems that setting was only added to the Editor 1 (and presumably, you are using Editor 2?)

While waiting for a fix, you can add this to your physics section in game.project (edit it as text)

[physics]
trigger_overlap_capacity = 32
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Oh,Thanks!
Yes,i am using editor 2 ,i will add it manually.

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