Hey everyone!
I need some help with tilemaps. I’m trying to create depth (sort of top down view) in my game but I don’t really know how to get the z-ordering to work inside the tilemap.
I noticed that there was a fix recently for this (Defold 1.2.161 has been released), but I just don’t understand how it works or what I should be doing. Worth noting is that I’m creating the map in tiled and exporting it to .tilemap
Here’s what my structure looks like right now:
Any help is appreciated!