New to using Defold and I’ve run into an issue I hope someone can lend a hand with. I’ve been following this tutorial (https://youtu.be/R4oEB6e8G0A?si=3XGLUFxIbsMN8CeM) and I’ve run into an issue where the tilemap won’t render when the game is built.
I’ve tried searching for a solution (adjusting z-levels, moving the tilemap to it’s own collection, tried rebuilding it, changing materials, etc.) but I can’t seem to get it to render.
Here’s the project if that would help: Platformer.zip (2.6 MB)
Thanks for the help. I think this is pointing me in the direction of maybe this being a driver problem.
I’m running Windows 11 with the following driver details:
Thank you all for your assistance, it is greatly appreciated.
I first tried rolling back to 1.6.2 but was still encountering the same problem. So I downloaded and ran through the Intel Driver Assistant which replaced the latest Acer OEM driver with the latest in-house Intel Driver and that has resolved the issue.
a mi me pasa lo mismo en defold 1.6.4 funciona perfecto pero en defold 1.7.0 se desaparece el sprite de fondo y no creo que sea problema del controlador porque no me funcionaria en ninguno