Scriptable GameObject creation (DEF-2096)

As commented here, it will be useful to be able to create (empty) GameObjects on the fly to take advantage of the scene graph at runtime. Maybe something like factory.create_game_object([parent]) or similar (I don’t know the API well enough yet to know about naming or structure, but hopefully you get the idea :D)

3 Likes

Created ticket DEF-2096

2 Likes