everything is simple, the implementation is more like a fsm, plus “if…else” also
Dunno, we can try it of course. I wrote some info in the first my Defold game Raft Wars Multiplayer dev diaries. To be honest, we don’t think we’ve done anything special. We feel too much attention to our game, we didn’t expect. Maybe because we think that we have more “challenging” and “difficult to develop” games before, including flash games.
Yes, as @Pkeod said, ads calling from publisher API.