Here is a unit-quad which is nice to use as the backing geometry for full screen effects. Save it to a file called quad.dae (collada) extension, add it a model and reference it as the mesh. When you draw it, set both view and projection to identity, and it will always cover the screen.
<?xml version="1.0" encoding="utf-8"?> FBX COLLADA exporter2012-10-10T12:34:45Z2012-10-10T12:34:45ZY_UP 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 0.400000 0.400000 0.400000 1.000000 0.000000 0.000000 0.000000 1.000000 1.000000 -1.000000 -1.000000 0.000000 1.000000 -1.000000 0.000000 -1.000000 1.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 1.000000 1.0000003 3 2 2 0 0 3 3 0 0 1 1
0.010000 0.000000 0.000000 0.000000 0.000000 0.010000 0.000000 0.000000 0.000000 0.000000 0.010000 0.000000 0.000000 0.000000 0.000000 1.0000001.000000 24.0000000.0416672.000000