Missed all week, I think. But made the auto-tiling algorithm yesterday. I hope to have time to improve the generation, add snapping, merging and some visual audio effects.
Along the way I also tried a new code editor - Zed, very pleased with it. Some things are still missing, such as language settings for custom file extensions (*.script and etc.), but I’m sure it will come soon.
@Pawel
Something with options(new, improved). When submit i have 2 options with empty labels. I think first was new, and i choose right)
Also in game page this is empty
My take on “infinity” is that demand is always changing.
This is my first game/art project ever, and I’m glad to share it with the Defold community. There are fairly novel mechanics in addition to a familiar farm/gather mechanic. Clarity and ease of understanding were aggressively abandoned due to misreading the submission deadline, so please feel free to ask for clarification.
Your submission looks great and I wanted to play, but it halt my entire macos because of the ram failure. Seems like it has a serious memory leak(or something). I never ever had to hard reset my computer before
Man, i wish i had the time to take in full onto this jam. I will be watching everything, just got a break from work and now i can get back to full Defold! Good luck to all my fellow defolders!
I thought it’s just because of my crappy laptop, but it looks like there is a memory leak and I can’t detect it (how could I introduce memory leak in Lua??). I though it’s just my crappy machine, but other testing noted the same, so I found out there must be a memory leak and checked the memory usage - for sure there is… I wrote a separate forum post about it.