Love the new enemy type, freaked me out when I first saw it. There’s a couple of issues with them, though.
- If you are standing next to a dormant one and your health is less than the attack of all surrounding enemies, the game goes dark, even though switching places with the dormant guy is safe.
- Druid spell “Claw” doesn’t really affect them, as they keep regenerating, but they keep the debuff forever. If you go down to one health, the die from it though. I think they should be immune to this effect instead.
- Switching places with one doesn’t count as a turn without health loss for druid’s regeneration, though that’s consistent with switching places with items when inventory is full.
There might be more, I think I forgot something.
Edit: I remember the last thing now:
- When switching places with one, the others change state. Say there are two dormant ones on board. If you swap places with one, the other one will end up dormant again after the swap.