Hello,
I have a game that’s similar to Pac-man, where you fill in a tilemap. This tilemap is a game object component and the game object is added to a collection.
Once the level is complete, I want to load a new tilemap.
Do I just have a bunch of game objects, with levels attached to each one and swap them in and out as required.
Or can I load a new tilemap into my current game object? I was trying to do this with “sys.load_resource” but didn’t get anywhere. Or trying to change the game object component value to the next tilemap.
Hope that makes sense
Thanks,
David