Hi!
I would like players to be able to create their own tilemaps for my game.
I was inspired by this post
But it was in 2017. Does something changed?
In my game, I have big open world. I already splitted huge tilemap into small sections into chunks.
But now I have idea to create, for example 9 empty tilemap chunks collections, and as player move, load data from JSON and use set_tile accordingly.
Thanks to that, gamers would be able to export maps in JSON and load them into my game.
How about performance of this option?
Also Defold evolved, maybe there is other solution?