Hey everyone, my name is Fletcher Cutting and I've been programming for quite a while and thought I'd give Defold a go. I originally started programming with C# about 5 years ago, I write my own programming languages and have played around with servers and clients.
I started game programming for about 3-4 years and started with GameMaker Studio. I tried to move on to Unity and thought that already having experience in C# would help but Unity is a little too much for me at this point, I enjoy making simplistic 2D games so GameMaker Studio is perfect.
But recently I've been getting more and more in to Ludum Dare and found that trying to use GameMaker Studio with other people was a little complicated so about a year ago I went out and started looking for alternatives, that's when I stumbled upon Defold.
Defold looked really good, I like the fact that you're able to sync your code with the cloud so if something happens to your local computer then everything is safe and that being able to work on a project with other people is at the core of Defold and is done really well. I started playing around with Defold a bit back then but due to the lack of documentation and tutorials I didn't do much with it and then medical issues came along and I forgot about Defold.
Now I'm back in to Ludum Dare and I thought "Oh wait, wasn't there this thing I was testing out?" and found Defold again. Now I'm trying to learn as much about Defold as I can and hopefully enter the next Ludum Dare using it.