Importing 3D models and meshes

Hi everyone, I’m thinking about migrating my 3D game development from Godot to Defold, so what I’d like to know is whether there is a workflow to export models from Blender / import in Defold?
I only found one workaround script from back in 2016, has there been any developments since?

Defold accepts .dae, .gltf, or .glb files.

We want to move away from Collada (dae) and only support glTF/GLB going forward.

Yes. Have a look here: Building a Sync Tool for Blender to Defold

Thanks so much! Great news!