Hi there.
I am not sure how to solve my idea…
I like to have a sprite/GO thats just 2 or more spriteparts. Lets say we have a tank. There is the “moving-part” like the chain-tracks and the shooting part above. these could be one sprite of cause, but I like to use 2 sprites. In this way I could change the chains for example.
Sure I could use a collection, but colletions IMO are just a collection of GOs. But I dont want to waste too much gameobjects in my project.
Next could be spine. Dont know spines and never used them. Not sure if parts of a spine are changable.
Is there another way of having “couple” of sprites as one (Gameobject)?