How to apply cubemap to the scene?


Hello! I didn’t find any manual how to use cubemap.
I successfully converted standart HDRI to 6 images through Blender.
But I don’t undestand how to input it into “main.collection”.

Defold PBR has an example of how to use cubemap as a skybox (that’s your goal, right?).

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Thanx! I will check it. I hope to make beautiful vibe game for the web. I can make a sky from photos or render it in Blender.

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