A while back I saw a video where a guy was using vscode to do the programming of a defold project and he had created a task to perform the build and run of the game. I can’t remember what command was called to perform the build/run and I can’t find the video.
The script that is posted here allows you to create a build for various platforms (is this not included in the editor initiated builds?), but is there anyway to run (test) your program from outside the defold editor?
I think this is possible but I’ve never tried it. Maybe build with compression off, copy dmengine.exe or whatever into place and then run it with command line options?