My html app on itch refuses to run on iOS Safari with this error:
failed to load resource the server responded with a status of 410 (gone)
An error indicating that the resource requested by the client has been permanently removed. Which is strange, since it runs just fine on every other OS.
This happens whenever I have textures on my models, either set in the editor or loaded dynamically.
The splash finishes, the game starts to load, stops and reloads for a few times - then the Html error 410 occurs.
When I remove all textures, the app does load, but renders upside-down, the perspective is warped and the full screen button on itch does not work either.
In addition, I get three identical errors when the Defold splash is running:
[Error] FS syncfs error: SecurityError: IDBFactory.open() called in an invalid security context
(anonymous function) (dmloader.js:723)
doCallback (Script Element 1:1:44755)
done (Script Element 1:1:44853)
(anonymous function) (Script Element 1:1:33512)
(anonymous function) (Script Element 1:1:35060)
getDB (Script Element 1:1:33788)
getRemoteSet (Script Element 1:1:35003)
(anonymous function) (Script Element 1:1:33462)
getLocalSet (Script Element 1:1:34900)
syncfs (Script Element 1:1:33389)
(anonymous function) (Script Element 1:1:45008)
forEach
syncfs (Script Element 1:1:44933)
preSync (dmloader.js:720)
(anonymous function) (dmloader.js:782)
Global Code (Script Element 1:1:263809)
appendChild
(anonymous function) (dmloader.js:190)
onload (dmloader.js:91)
onload (dmloader.js:36)
Does anyone know what might be going on? I am quite clueless what to do next.