Hi guys, I am working through the Color Grading Tutorial and have got to the point where the RenderTexture is being used to render the scene, which is then rendered to the window.
However the results I get are that the texture is tiny in the middle of the window:
Note: I used the Platformer Tutorial as the base of the project when I started it.
I have put the source code I have written so far on github.
I wonder if anyone is able to tell me where I’ve gone wrong?
Cheers,
Andy