Hey folks, i’m roughly following the guide written by insality on how to position gui nodes using anchors and the sort. i have this top panel here, and it looks correct in the view, but when i run the build it seems to show up in a completely different location. for reference It also might be worth noting that I’m using the fixed fit projection mode. what am i missing?
Here’s an example of what I see (on the left) and what I designed in the editor. For reference, the aspect ratio here is same as my game, but it’s scaled down.
And here’s the properties of the rest of the nodes in GUI.