Filling canvas on Facebook Instant (SOLVED)


Is there a way to use all of the canvas in a Facebook Instant game?

I found this discussion, but it seems to be about something slightly different:

I’m trying to get the game to fill all the space of the canvas, with no “dead” black bars. I tested the XOXO example, which has black bars on the Android device I tested it on.


Solved: Defold on Facebook Instant Games