Defold on Facebook Instant Games

I tested on an original iPad Retina and it doesn’t have a vertical offset issue so must be something to do with the Android client / Google Chrome vs whatever the iOS clients use. Also the loading progress counter actually does go up over time and doesn’t go from 0-100% instantly so that’s odd.

I applied GitHub - csstools/sanitize.css: A best-practices CSS foundation and it seems closer to right e in Chrome on desktop

testing on Android now…

It’s better but not perfect.

And it also breaks iOS perfection as well…

And doesn’t look perfectly right in web on Facebook either

I’ll test a different way of handling the canvas size and see if it helps.

1 Like