Hi,
When running from the Editor, my game works as expected:
No errors, factories spawns instances, PatricleFX are shown, etc.
But when runs the bundle (Linux) app, it shows:
ERROR:GAMESYS: ParticleFx could not be created since the buffer is full (1). Increase the ‘particle_fx.max_count’ value in game.project
ERROR:GAMEOBJECT: Could not spawn an instance of prototype /main/virus.goc.
I´ve checked the game.projectc file, it reads:
particle_fx]
max_count = 128
max_emitter_count = 128
max_particle_count = 1024
Really a bug or I am missing something ?