ERROR:GAMESYS: Failed to create Model component. Material vertex space option VERTEX_SPACE_LOCAL does not support skinning.
It is related to a character I added to the game, where it should have animation, yet, I’m unable to change Vertex Space in the material I assigned to it:
When I run the game with such model in collection, I get that error. It says Vertex Space Local does not support skinning, so I wanted to change Vertex Space in model - but this looks like not possible (when I click the icon to expand dropdown list, there is only this option - Local), look, here’s a screenshot with expanded dropdown in material:
But this might be connected to the issue I never mentioned anywhere yet, that sometimes, clicking File, Edit, View and so on from the top bar doesn’t cause the dropdown to expand and when this happens it will never get back to normal UX, it will never expand when clicking - only restarting Defold helps.